On-Set Virtual Production Foundations
Date & Time
Tuesday, September 20, 2022, 11:00 AM - 2:30 PM

Welcome and Introductions to RIS- 11:00 AM - 11:10 AM


David Long - RIT
Kari Grubin - Project Director, SMPTE RIS OSVP

David Long Kari Grubin

(VAD )Virtualizing the Art Department - 11:10 AM - 12:05 PM


Kristin Turnipseed - Lux Machina
Ihar Heneralau - ICVR
Monica Hinden - Final Pixel
Felix Jorge - Happy Mushroom

Kristin Turnipseed Ihar Heneralau Monica Hinden Felix Jorge


What makes the work of the Virtual Art Department (VAD) in on-set virtual production different from what we have traditionally done in production design? Join us for an educational session lead by industry leaders, including the Visual Effects Society, as they introduce the preproduction process and tools used to create virtual sets and environments. Attendees will leave this session understanding the basics of VAD workflows and technology. The shared best practices from real world examples are designed to enable attendees to work more efficiently with the VAD and will serve as preparation for the next level of learning at the Media Technology Summit in October.

Volume Control Technology Basics for Virtual Production- 12:10 PM - 1:05 PM


Addy Ghani - Disguise
Phil Galler - Lux Machina
Jay Holben - ASC
Carl Cummings - Planar
Cassidy Pearsall - Arri

Addy Ghani Phil Galler Jay Holben Carl Cummings Cassidy Pearsall


Whether it’s called the “brain bar,” tech table or volume control, the components, personnel and technology behind running an LED volume environment includes industry leaders and many names that are new in the broadcast and creative technology ecosystem. Addy Ghani from Disguise will lead a walk-through of the basic components and technicians required to support these environments. Hear from the experts on managing graphics data, game engine systems and interface solutions driving the images to the LED walls, including details about matching the technology to the goals for the final image. This session will prepare participants to join a deeper discussion at the Media Technology Summit on October 24.

Re-imagining the Visual Imagery Process on a Virtual Set- 1:10 PM - 2:05 PM


Snehal Patel - Zeiss
David Hoffman - Blackmagic Design
Andy Terabocchia - CNBC
Catherine Meininger - Portrait Displays
Tim Kang - Quasar

Snehal Patel David Hoffman Andy Terabocchia Catherine Meininger Tim Kang


On Set Virtual Production technology is expanding the way that teams are able to drive the creative storytelling process. These new tools also require teams to collaborate earlier to design those creative ideas and has flipped many aspects of traditional visualization, preproduction and post-production. In this foundational session, industry thought leaders will introduce attendees to new tools being leveraged on set, including real-time VFX, cameras, lenses, lighting, camera tracking, and monitoring. With this knowledge, attendees will have the introductory knowledge they will need to access the technical topics and demonstrations at the Media Technology Summit in October.

Keynote - 2:10 PM - 2:30 PM


Aaron Gordon - Optic Sky
David Long - RIT

Aaron Gordon David Long


With virtual production stages and technology exploding across the industry, there’s no shortage of access to the tools and spaces you need to make content in these new workflows.  But how do production companies and content producers level up their teams and their skills to take on the challenge of that first virtual production?  This moderated discussion with Aaron Gordon and Optic Sky Productions will revisit the leap they took to make their first in-camera VFX short.  The lessons learned will be inspiration to creatives who have been watching from the sidelines and critical information to technologists and vendors who need to understand how to best enable that transition from traditional production.




Virtual Session Link
Session Type 2022